- First I created a circle for the shape or base of the head
- I used cylinder shapes for the neck, arms and chest.
- Circles again for the joints of the body.
- And cubes for hands.
| Circle Head |
- Imagine the circle as a 3d object ( a sphere )
- Cut the sphere in half. ( This is for the eyes guideline )
- Rotate the sphere to the direction you want for your character is looking at.
| Face Construction |
- I used the 1/3 rule for this
- - After you put the eye guideline
- - Just add 1/3 of a circle then there you will draw the nose
- - Add another 1/3 of a circle then that is where you draw the chin
| Sketch |
- Make the - Face Construction - layer 50% opacity
- Then sketch the character by following the polygons that I drew as the picture on the right shows
| Coloring |
- Color your character
| Highlights and Shadows |
- Imagine where will the light setting ( the direction of sunlight in this case)
- Use light colors for the one that is closer from the light source.
- And dark colors that are hidden from the light
| Finishing Details |
- Go mad with the details! ^_^
- I used GB cloud for the backdrop.
GB cloud can be found here:
LINK
| Done | :D
- Cropped ^_^
- I use Photoshop to correct the lighting and tones
I used a PC mouse for making this +Artwork
To help improve your drawing using a computer mouse as a tool go to this link:
LINK